Reminder:

Make sure your build is at or higher than the latest build posted below. If it's lower, verify the game contents to force an update. It's also important to remember that the sandbox depot is not updated regularly. This depot is only used for confined testing. If you were working with me on one of these confined tests, please remember to opt out of the sandbox depot so you're always receiving the most up-to-date build of the game.

Sunday, May 7, 2017

Long Overdue Update

No new build just yet, but I did want to make a quick update just to post a quick update reassure everyone following that progress is absolutely still going full steam ahead. I just haven't been quick to push new updates as work has been across the board with a lot of new bits across the game, a lot of new little tweaks, improvements, and overall quality of life changes. None of these changes alone warrant a whole build update just yet, however I realized that in doing all of this without pushing a new build, I've inadvertently neglected to update the blog with news about what was coming.

While I'm still not entirely ready to reveal all the new updates, I would like to post a quick teaser to give you all a small taste of what's currently in the works.


I won't go into detail, but this image alone hides a lot of small details that hint to what can be expected when the next update is ready. This includes changes to the titlescreen, main game, and the level editor, so quite literally across the board.

I'm looking forward to finally getting to go into detail, but until then, keep an eye out. It shouldn't be much longer now.