Make sure your build is at or higher than the latest build posted below. If it's lower, verify the game contents to force an update. It's also important to remember that the sandbox depot is not updated regularly. This depot is only used for confined testing. If you were working with me on one of these confined tests, please remember to opt out of the sandbox depot so you're always receiving the most up-to-date build of the game.

Sunday, January 29, 2017

Build: 1597827


The leaderboards can now be properly navigated with a controller.

They've also been updated to automatically round to the nearest hundredth decimal point to avoid excessively long scores ending in .06001 which seemed to be an unusually common occurrence.


This update also makes a long overdue update to FreeView mode which brings it up to date with the current look of the game as well as slimming down the UI elements to make it less visually intrusive to the entire goal of FreeView which is to look at the level.

Along with the visual update, the mode is now fully supported by the controller and can be accessed via keyboard with the tab button on keyboard to make it's accessibility comparable to the instant access provided on controller via the select key (default).

Moving On
This update for the most part sums up controller support for the base game. Aside from small tweaks, adjustments, and bug fixes, the focus is going to move forward toward fixing the level editor to work with the Unity 5 build of the game. This includes the potential of having controller support included here as well, though I'm not prepared to make any formal promises just yet.