Reminder:

Make sure your build is at or higher than the latest build posted below. If it's lower, verify the game contents to force an update. It's also important to remember that the sandbox depot is not updated regularly. This depot is only used for confined testing. If you were working with me on one of these confined tests, please remember to opt out of the sandbox depot so you're always receiving the most up-to-date build of the game.

Friday, December 30, 2016

Major Upgrade




It's been awhile since the last major update and at the current moment, doesn't look like there will be another one for a little bit.



As it currently stands, there are two major changes happening to the game. First and foremost, I am working on upgrading the game from Unity 4.6 up to Unity 5. This is a significant change to the game, especially since believe it or not, the game was originally started in Unity 3.5.

The major issue right now is graphics. A lot of work needs to be done to repair the shaders, particularly the diamonds. This has been the primary reason for not upgrading.

That brings me to my second point.
Up until now, Diamond has been operating off of the Steamworks v1.34 library. Steam Controller support was added in Steamworks v1.35. Unfortunately the latest version of the Steamworks.NET library for Unity no longer supports Unity 4.6, leaving me stranded with Steamworks v1.34 or lower. Not ideal for checking off a major feature I plan on adding to the game before release.

That being said, the next big update will bring the groundwork for full Steam Controller support. A feature I've been wanting to do for a while and is the primary reason I invested in one.



I'll be sure to keep the blog updated on any news going forward. As for updates, hang tight. They're coming.