Reminder:

Make sure your build is at or higher than the latest build posted below. If it's lower, verify the game contents to force an update. It's also important to remember that the sandbox depot is not updated regularly. This depot is only used for confined testing. If you were working with me on one of these confined tests, please remember to opt out of the sandbox depot so you're always receiving the most up-to-date build of the game.

Saturday, December 31, 2016

Build: 1546058

First Build for Unity 5.5
The first major build update for Unity 5.5 has just been uploaded.

Please note though, this build still has a ton of issues that are currently being addressed. Not the least of which include:

  • Some sound effects aren't playing correctly.
  • Color switches (among others) aren't detecting collisions properly.
  • Various graphical issues.
Additionally, you'll notice when starting the game that a "Made in Unity" watermark displays. This is because for the time being, the game is being developed in Unity Personal Edition. This logo will persist until further notice, however will not be apart of the final build.

Legacy Branch
The game is still unreleased, so I'm not particularly concerned with pushing broken versions of the game. However the severity of this build has lead me to create a legacy branch that will contain the original Unity 4.6 build of the game. This branch will exist until all known issues related to the upgrade have been ironed out, afterwhich it will be removed.

You can access it by going into the properties of the game under Betas and selecting the depreciated branch.








Please keep in mind though, this branch is exactly as the name implies. Depreciated. It will no longer be receiving any updates and should not be used for any further testing. It's primary reason for existing is to have an archive version of the game to compare functionality with the new build while the kinks are worked out.